2012-08-19
2012-08-19
Zero Percent Game Dev - Another solution
It's true. In this way, I can send any number of flag changes without A) writing the code a thousand times or B) overwriting flags that I don't want to change yet. This was a fun realization. Also, there's a new thing (I'll push it soon, alpha players, I promise). At any time you can spend some EXPW by helping the farmer in the fields to get a small reward. I might have to rework the reward. This, as the first reward (other than from combat), will act as the baseline reward amount for the rest of time. Will it be too much? Too little? I'm okay with too little (and with changing my mind at any time in the future).