2012-06-15
2012-06-15
Zero Percent Game Dev - DISEMBODIED VOICE AGAIN
I feel the most important part of these sessions is the gradual focusing of our distinct visions of what the game will mean. But on top of that, we came up with a bunch of ideas that you will see in KP. Skills and equipment are two big things that came of this. Skills are going to be a lot more coherent and satisfying.