2012-05-12
2012-05-12
Zero Percent Game Dev - FUNCTIONALLY and COSMETICALLY BETTER
It was a good day. I got a bunch of work done. So locales have always been a thing, structurally. The 'local' chat channel is only as wide as the people in the same area as you, and the area field has always existed in the playertable. Well, now there's a table that holds names and descriptions of locations, and your current location is displayed in your profile. Soon: Travel between locations! Also I made the FIGHT button work straight from the profile page. If you're in a fight, that player is invited, and if you're not in a fight, one is started and you're both dumped in. Easier and easier, huh? SOON: Quests that initiate combat and recognize results.