2012-05-09
2012-05-09
Zero Percent Game Dev - Whoops, eh heh.
So that's working again. It made me consider how to keep live chat from doing that, in a what-if-thousands-of-users-were-logged-in-at-a-time perspective. My solution to the NPC-stalemate is of course more explosions. I've got most of it working, just one final push and it'll be done.