2012-04-02
2012-04-02
Zero Percent Game Dev - TREASURE
So I want battle experience to be much better if you've beaten foes much stronger than you and much worse if you've defeated foes much weaker than you. So I spent far too long trying to figure out how to make modulo do what I wanted it to do. I wrote up a few different methods but kept deleting them and starting over. Could be I was just not in a position to concentrate. I will continue today's efforts tomorrow.