2011-09-17
2011-09-17
Zero Percent Game Dev - It wasn't much of a flowchart. I got distracted by trying to remember how Kickpuncher used to work. Kickpuncher was my last prototype practice learning sandbox game. It had logins and some things and almost a battle system!
There was this one spot where I lost momentum and eventually stopped practicing. I think it was... Trying to load all the stats of each entity in the battle, act on the decisions, and then store it again. I knew how to do it, I just got ambition block every time I looked at it.

Next time, of course, I'll have this comic reminding me about it every day. Remember when this seemed like a good idea?